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Friday, 23 May 2025

Nam '68 game

Will and I have been trialling Nam '68 for the last few months.  I finally managed to remember to take some photos.  The terrain is all Will's, as are the American forces, while the VC are mine.

We rolled up a hot scenario, pitting two squads of US infantry, supported by two M60 teams, against a 4 card from 8 drawn on the random VC table.  My first roll got me two booby traps and two options to draw two more cards each (2 aces).  Frustratingly, they yielded 2 tunnel entrances and three snipers with bolt action rifles.  The scenario was search and destroy and the terrain was a major river ( pale grey strip in photo above).  Lots of streams feeding into the river with marsh and a couple of fisherman's huts on stilts.

Note the star shaped search point in the picture below.


Note the round tunnel entrance in the picture below.


The point squad sprinted an M16 trooper up to the first search point, only to have a booby trap detonate with the force of an 81mm mortar shell.  Enough to blow him into the next world!  KIA!




A search by his team mates revealed nothing of significance, so attention turned to the second search point by the fisherman's hut.


A tunnel entrance on the far bank meant the US forces made a series of cautious approaches as their forces built up.


Two squads eventually move out of the dense trees.


VC snipers hope to take advantage of their lack of cover.


Sadly for the VC, the American suppressive fire prevented the snipers from doing other than retreat into denser cover, but an accurate M79 blooper round killed one of the snipers with Will playing a gory death chit.  This took my morale way above the 9 I started with so the 2 remaining snipers bugged out.  With the kill ratio equal, despite the VC breaking, the rules view this as a US defeat.  Very interesting game with less than 30 US troops and 3 VC on the table.  The Americans really did seem to feel oppressed by the unwillingness to move out of cover and once the tunnels were placed, the US player still didn't know what might appear.  We were disappointed with the layout of the rules, but the more games we play the slicker the games become.

Thanks for looking.

4 comments:

  1. Good stuff, Andy, great looking table and troops, and hate to say it, but I’m glad you lost! ;)

    V/R,
    Jack

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    Replies
    1. Cheers Jack. Terrain all Will's work, but the tables do look great. Enjoying your 28mm posts - gigantism seems to be breaking out, 10mm, 15mm, now 28s! Looking good!

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    2. Indeed it does! Well, it’s working for us, I think, so let’s keep it going.

      I’ve got a slew of 28mm stuff for Vietnam, all from Rubicon, still working on painting it up, but I’ll get there. Someday…

      V/R,
      Jack

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    3. Cheers Jack, look forward to seeing your Vietnam kit when you get round to it.

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