Thursday evening, Si and I played a game of To the Strongest, pitting my Late Romans against his Sassanid Persians. My Late Romans have a western flavour, so probably represent one of the western pretenders operating in the east. Roman right flank command, nearest the camera, consisted of a unit of slingers, Hun mounted bowmen, Sarmatian cataphracts and Frankish warbands, supported by cataphracts and clibinarii under the overall commander. The centre comprised five units of legionaries supported by two units of lanciarii and three units of bowmen. The left flank comprised two units of light horse archers and two veteran javelin armed cavalry. With the three camps, my troops came to 202 points. The Sassanids had flanks dominated by heavy cavalry and cataphracts, while the centre comprised units of long bowmen and deep spear armed infantry, with an escorted elephant unit.
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Saturday, 17 May 2025
Late Roman vs Sassanid Persion
Saturday, 18 January 2025
28mm Muskets and Tomahawks
Will and I played a game of Nam 68 today, but sadly didn't manage to take any photos. These are from a game of Muskets and Tomahawks from before Christmas, which is what we planned to play today, but Si and Matt weren't well so had to cancel.
My Brits, Si's French and mostly Si's game mat and terrain - the fort is very nice.
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The rules played out nicely and didn't require lots of figures, 12 for regulars, 6 for irregular Europeans and Native warbands. Lots of nip and tuck with shifts in advantage. It was no fun watching my loyalist Indian warband slaughtered in hand to hand, but refreshing for a British firing line laying fire on the Frenchies - very effective.
Thanks for looking.
Tuesday, 31 December 2024
28mm Colonial Africans
Happy New Year! All the best for 2025.
I just managed to complete these guys, part of a BnB purchase at the Recon show, before the New Year.
Three tribesmen in horned masks and four sword and musket armed figures suitable as pirates or slavers. These are only part of a much bigger purchase, so more to come in the New Year.
Thanks for looking.
Saturday, 7 September 2024
28mm Dark Age commanders
Another break from colonials, I wrapped up these three commanders from the 28mm Foundry Arthurian range.
First up Kay or Kai/Cai. I've envisioned him in an emerald encrusted helmet with a shield design based on the heavily stylized Uffington white horse. Yes, that's what it's meant to be! I was watching the LotR Return of the King movie just before, so there may be a Rohan influence there.
Friday, 30 August 2024
28mm US interwar sailors.
These are Tiger Miniatures US sailors from their Sandpebbles range - based on the 1966 film starring Steve McQueen. These are from the command and armed sailors packs and painted up nicely. I would have preferred the dark blue rig, but bit the bullet and opted for the white tropical rig. The only thing I need to complete are the sleeve rank and officer shoulder insignia.
I must now look out for some suitable RN figures for the era, or possibly slightly earlier Late Victorian. Tiger Miniatures do some nice cold weather troops for Allied intervention in Russia, British infantry in Pashtuns for cold weather high altitude adventures, and German colonial troops (Schutzstruppen), all of which are tempting.
Thanks for looking.
Friday, 16 August 2024
28mm Colonial Europeans
More Foundry figures.
Stout hearted Brits. A pair of army types suitable for infantry officers or officer types taking a bit of leave to explore.
These too were a lot of fun to paint, so expect more to come. Thanks for looking.
Monday, 5 August 2024
28mm Colonial figures
I've been making some progress on a long dormant 28mm project for the colonial era in Africa. Figures are all Wargames Foundry, most purchased in their Christmas sale.
First up Pygmy archers, to make the Europeans think twice before venturing into the woods.
Saturday, 20 January 2024
Another Late Roman outing
So, Thursday evening saw another outing for my Late Romans. This time they were venturing way beyond their comfort zone as a Western army somewhere in the deserts of the Middle East, taking on the Sassanids.
My army was pretty much unchanged from last time except units were equipped with leaders and standards. This meant dropping a bolt thrower, a unit of Lanciarii and combining 2 shock cavalry units of 15 figures into a single unit of 12, to bring points down to 2500.
Si's Sassanids included four units of clibinarii with saves of 2+, making them hard to kill. There were also two units of spears/archer combined infantry, a unit of horse archers and another of Iranian mounted javelin men. The powerful clibinarii ate up points, but were the M1/Challengers of the day.
Charge and counter charge resulted in lots of drawn melee, which continued through turns 2 to 5. Sadly, some disastrous dice rolls in turn 6 on the Roman left saw the cavalry and a legion fleeing, leaving no choice for the rest of the army but to withdraw. It was satisfying to despatch the javelin horse on the right flank. Much like the Roman's historically, one learned the power of those heavily armoured Persian horse. I may have to give my Cataphracts bucklers, so they too save on 2+. I also need some allied Hun horse archers.
A fun game, more progress on the WAB learning curve. Now to finish the Christmas assembly line of Gripping Beast Cataphracts, Victrix armored legionnaires, archers and slingers and some Foundry sub-Romans to double up as cheap pedyts.
Thanks for looking.





















































