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Showing posts with label Andreivia. Show all posts
Showing posts with label Andreivia. Show all posts

Tuesday, 19 May 2020

20mm WW1 Bengal Lancers (lockdown 10)

For a bit of variety from WW2, I dug out a box of Hat Colonial era Bengal Lancers.  Comparing pictures of WW1 Indian Lancers from Mark Hargreaves book on painting WW1 British, Dominion and Indian figures, there was little difference between the colonial era and WW1 era troops and at this scale, I figured I could get away with it.

I largely followed the paint recipes in the book, although decided I wanted to give them the dress puggree/turban, to make them more colourful to stand out on the tabletop.



Close up of the commander and a couple of lancers charging with lances levelled.




From behind - I could find no images of the neck covering part of the pugree, so followed a similar pattern to that on the front of the puggree/turban.  I added some old gold as a fringe at the bottom, although this may have been reserved for officers and other ranks may have had to make do with a white or some other light coloured fringe.



These figures from Hat are made in their soft, bendy plastic, but I found them to be easy to work with.  The soft plastic made it easy to cut away the hilt and guard of the sheathed sword on the officer with sword drawn, as well as the butt of the rifle protruding from the rifle bucket of the two rifle armed troopers.  The bamboo lances don't appear to be significantly bent out of shape, although the very long upright lances mean I have to use a double height storage box to avoid crushing them.  I might add some pennants to the lances at some time, to give some more colour, although they weren't used on active service, so I guess these are more realistic for combat.

These should be useful for early 20th Century operations in the NW Frontier, East Persian cordon, Mesopotamia, Palestine and even on the Western Front, although deployment of mounted lancers in Flanders would have been unlikely in the extreme.  They will also be great for what ifs, such as allied intervention forces in the Russian Civil War for Setting the East Ablaze and may even pop up in the fictional Black Sea country of Andreivia at some point.

Thanks for looking. 

Wednesday, 11 March 2020

WMMS 2020

Richard, Will and I put on a game at WMMS this weekend for the SOTCW, using Richard Crawley's fictional Black Sea country of Andeivia.  So far, we have covered Andreivia (roughly where Georgia might be in the real world) in WW1 and in the late 20th/early 21st Century.  This time, we placed the action in 1943 during WW2.  The game used Battlegroup rules with stats taken from Kursk and Tobruk, in 20mm scale.  The scenario involved the early stages of a German "raid" to secure a valuable stash of minerals essential to their war economy and known to be held at the quayside of Andreivia's main port near the capital, Tcherbevan.  It was also a handy way to test out the loyalty of the local population to the Soviet authorities and any non-Soviet factions that could represent possible Axis recruits.

The Germans paradropped a platoon of Fallschirmjagers adjacent to the quays, while landing an infantry platoon with support from Pz IIs and Pz IIIs (2 of each) along the coast adjacent to the harbour.  The call also went out to various local falangist militias, who seized village centres around the port in an attempt to isolate the area from Soviet reserves.

The Soviets had a platoon's worth of locally recruited units of the Red Army garrisoning the port, including an AT gun covering the beach and a mortar section inland, together with various local militias based on the Soviet partisan organisations recruited from dock workers.  Crucially, the docks also held an NKVD unit with integral armoured car support, helping to ensure the loyalty of the locally recruited troops.  Area reserves included 4 ageing T-26 tanks from the nearby tank driving school, plus a lorried infantry platoon.

The table layout as the game started.


Andreivian falangists in control of a nearby village.


A T-26 from the reserve moves hesitantly along the railway line - watch out for paratroopers in the woods.


The paratroopers dropzone - sadly, the open terrain was covered by Soviet defenders, so between landing casualties and incoming fire, the paratroopers were badly mauled.


Panzers push inland.  A single paratrooper section managed to silence the AT gun covering the beach, which allowed the armour to deploy, although infantry in the quayside buildings and fields seriously delayed infantry deployment from the landing boats.  The same paratrooper section then ambushed a T-26 on the railway, destroying it and delaying the Soviet response until the Panzers were in a better position.


Sadly, the game took up most of the time there, together with some shopping.  By the show's close, the Germans had a single Pz II runner, but an immobilised Pz III covered the direct approach of what was left of the Soviet reserves.  The fallschirmjager were just about wiped out, but had effectively dealt with the garrison troops and workers partisan groups around the docks.  The falangists had been spectacularly ineffective all game, so were in good shape to assist any incoming Axis second wave or disperse quietly if the Soviets reinforced first - as might be expected.  All in all, a fun game, some interesting events and tactical situations and a great try-out ahead of our weekend game at Crisis Point later this month.

There were lots of great games at the show, but I only managed to remember to take a photo of this one, a French-Indian wars table with a great wooden stockade/fort at the far end of the table, but loads of little actions going on all round.


As I've been working on a variety of jeep transports recently for US and British forces, as well as British paratroopers, it was nice to get a couple of shots of the US re-enactors jeep display.  It was quite bizarre at the end of the show as Will and I were heading off to Chester, the jeep, towing a 37mm gun, pulled out in front of us and made it's way through the traffic - I wondered how many passers by would have had to look twice.



As ever, thanks for looking.

Saturday, 14 April 2018

Crisis Point 2018 Day 2 action

After a pleasant evening of beer, pies and pleasant conversation, Sunday dawned dry and bright.  Another hearty breakfast was washed down with plenty of tea and coffee and we were ready to start.
 
Heavy naval guns began to open up on the Andrevian trenches (large patches of white smoke), causing much devastation amongst the HQ and two of the trench line platoons, especially their MMGs.  On the right, the salient was assaulted by Turkish and German engineers who cleared the trench line with grenades and flame, mopping up with bayonet and pistol.  Follow up German infantry pushed on towards Tcherbevan, screening the left flank of a German task force which had crossed a large lake in Central Andrevia and then pushed through the southern hills to approach Tcherbevan from the south.
 

Four activations struck the Andreivian defenders all together, finally breaking every unit under command.  The mopping up was to be bloody for the Andreivians.  Meanwhile, Soviet cavalry was approaching Tcherbevan from the north west.


Victorious Turkish engineers have cleared the salient and wave on the German troops advancing through the southern hills, before turning their attention to mopping up the last Andreivians.


Seriously thinned Andreivian ranks still under naval bombardment.  The Andrevian Mk V male survived all the naval artillery, but was taken out by a long range FT-17 shot.  Give that tank commander/gunner a medal.


The combined Turkish/German forces swarming forward across the Dvimin line.



Looking north east from Dvimin towards Tcherbevan.  Soviet cavalry are approaching the city from the northwest, while the German task force passes through the southern hills.


Over in the southeast, the other Turkish force closed with the capital city and whittled down the remnants of Woosterforce.  In the northeast, the White Russians took control of the English Church, wiping out the heros of the Andreivian police force when Cossacks infiltrated the churchyard and charged the police unit from behind.  The Andrevian Culture Minister was last seen running through the carnage attempting to reach the airstrip and flee in his DVII, but it is suspected he fell beneath the Cossack sabres.

By the end of play, Andrevian military and para-military forces had ceased to exist.  The British were hanging on in Tcherbevan although part of the city was firmly in White Russian hands.  Large Turkish and German armies were approaching the city from southwest, south and southeast, while a Soviet force was approaching from the northwest.  Whatever the Allied, Central or Soviet powers decided for Andrevia, one thing was certain, it would be a long time before the people of Andrevia would have a say in the process.

A great weekend.  Thanks to Richard C for organising the event and herding the various wargaming cats.  Thanks to Richards C and P for the bulk of the scenery, Kev for his contributions, especially the glorious Turkish battleship, and to all the players for such a fun weekend.  It was great to see some of the local boys enjoying themselves too, with Leo, Arthur and Gabriel all seeming to enjoy themselves.

Thanks for looking.

Wednesday, 11 April 2018

Crisis Point 2018 Day 1

So, after a hearty breakfast at the local B&B, we headed across the road to the local Primary School hall.  I took command of the Turkish forces, in the guise of Mustapha Pasha, on the Black Sea front, facing off against Ian S's Andreivian regulars dug in along the Dvimin line.  Ian enjoyed five units of 12 infantry, each backed up by an MMG and 3 crew, as well as 2 Mk V tanks, one male and one female, plus support from a pair of medium mortars.  He obviously thought the Turkish threat significant as he deployed three of the infantry units with MMGs along the second trench line, with one unit forward in the fortress of the Dvimin military academy.  Only one infantry unit faced the Soviet thrust from the north.  My Turks comprised 4 8 man infantry units plus a 12 man engineer unit with MMG, demo charges and a flamethrower.  The Turkish HQ included 2 MMG with 3 crew and an attached team of German dragoons in a staff car, trained in naval gunfire support liaison.  The Turks were supported by some German allies commanded by Arthur (a local lad from the village) who fielded 2 captured FT-17 tanks, 2 units of 18 infantry and one of 12 infantry on bicycles, plus a 3 man flamethrower team.
 
The Andrevians manning the second trench line backed up by a command bunker.
 

Early congestion as the Turks and Germans tried to get across the first river line to get to grips with the Dvimin Military Academy fortress.  The Turks made good use of requisitioned Dhows and barges to cross the river.


On the eastern front, Kev's Turks pursue the British Woosterforce, despite some stubborn little rearguard actions.


Help is on hand for the Turks on the Black Sea front as a Turkish battleship hoves into view.


Scratch built battleship by Kev - a fantastic build and a great mobile artillery platform.

 
The Trans-Caucasian Soviet commander, Russ Phillips, moves his Cossacks south towards the Andrevian's hasty stop line.  Richard Phillips (AKA Sir Roderick Spode), commanding the British mission to Tcherbevan, watches on with detached interest, ordering strawberry mouse while the band play tea dance music. 
 

In the foreground, the Turks and Germans have their act in gear and are making progress forwards, all the time under withering fire from the Andreivians.  Some long range fire is exchanged between the Turkish 37mm on the train and the Andreivian MkV male tank.


Once the Turks closed the range, MMG and rifle fire broke many of the defenders, who were then wiped out in close assault, although the Turkish attackers were reduced to two men and were assisted by a berserk German rifleman who clubbed the last Andrevian to death with his rifle butt, only to succumb to his wounds immediately after.  Andrevian troops attempting to surrender were despatched with bullet, bayonet and entrenching tool.


With the Academy fortress taken, the troops turn their attention on the second line, heading towards the vulnerable right flank where the line turns into a salient.


Over on the eastern front, The Turks have pushed Bertram Woosters British north across the river and Turkish cavalry have caught the mobile British Model T MMG cars bogged down crossing the river.  Despite losses to British MMG fire, the Turkish cavalry spear the crews and capture the vehicles.


The Trans-Caucasian Soviet troops sweep forward towards Tcherbevan.


In the northeast, White Russians and Andrevians slug it out, although the city falls to a coup-de-main force of Cossacks entering the city unobserved.


All through the day, Andrevian police secure the English Church, while the British military mission secure their perimeter, eliminating the German-backed Turkish militias in downtown Tcherbevan.  Late in the day, an Andreivian Fokker DVII takes off from the now secure airstrip and attempts to interdict Turkish troops on both fronts.


The Turkish commander, Mustapha Pasha finally calls up the battleship on the radio, relaying the location of a bombardment mission and the battleship races into position.


The Andrevian regulars suddenly find their northern defences turned, when Soviet forces win the hearts and minds of the Andrevian unit facing them, which defects and turns their guns on their former mates, destroying the mortar battery.  The Andrevian commander cooly orders his HQ unit to turn 180 degrees and machine gun their former mates, which they do with gusto.  He adds the Mk V female for good measure.


The German HQ group waiting to correct the fire of the Turkish battleship.


By the end of the first day, the Dvimin Military Academy is in Turkish hands.


The Turks (on the left) have forced the British Woosterforce to race into Tcherbevan to regroup and bolster up the Military delegation.


An eerily quiet Tcherbevan patrolled by Andrevian police and British units.


A handful of Soviet troops hold the Northern Black Sea coast, but the Andrevian army is too busy with Turks and Germans to turn and deal with them.


The net is closing in on the Andrevian army.


Lots of action around the table and I'm sure I've only picked up on a small fraction.  The Turks and Germans were quite frustrated at first due to the small deployment area and the need to either cross a single bridge or embark on Dhows and barges, all under fire from the Andrevians.

Overnight, the Turks consolidated two dangerously weakened infantry units into a single force and reinforced the command unit with their 2 MMGs.  The MMGs moved up into the Dvimin Academy fortress and the stage was set for Sunday, when the second trench line would be stormed and "tomorrow in Tcherbevan" became the Turkish and German marching slogan.

Thanks for looking.

Monday, 9 April 2018

Crisis Point 2018 Return to Andreivia Easter 1918 tables and background

This weekend saw us return to Dungworth for the next installment of the struggle for Andreivia, the fictional country at the eastern end of the Black Sea, bordered by Turkey to the South, Russia to the north and Armenia and Persia to the East.  We played on a large "H" shaped table bordered on one long side by the Black Sea and on the other by mountains.  The cross over represented the capital city, Tcherbevan, bordered by the Southern Hills.


On both southern linbs of the table, Turkish forces, supported by German troops, were pushing north, in the west coming up against the last gasp Andreivian Govt regular forces defending the Dvimin Line, while in the east, Turks were pursuing the remnants of a British expedition, "Woosterforce", which had advanced from Persia/Mesopotamia in an attempt to secure the allied depots in Andreivia, following the capitulation of Russia in the Treaty of Brest Litovsk.  In the northwest, Trans-Caucasian SSR revolutionaries were attempting to liberate the oppressed Andreivian people, while in the northeast, loyal "White" Russians were attempting to maintain Andreivia as part of the Russian Empire.  In the capitol city, a British liaison detachment and the Andreivian police were slupping it out with Turkish freedom fighters backed by German gold.


The war aims of all the players was to try and seize some or all of Tcherbevan and as much territory as they could to maximise their position during negotiations of the Armistice, which couldn't be far away in the Spring of 1918, whoever emerged triumphant from the war to end all wars.


Looking south along the Black Sea coastal road.



Looking east, the lighthouse marking safe passage into the Krupnehr River leading to Tcherbevan in the distance.  Richards Phillips and Crawley surveying their terraforming skills.



Tcherbevan with the legendary giant "Oracle of Andreivia", Richard Crawley, father of the nation.



Looking northwest from the arid terrain between Andreivia and Mesopotamia.  L-R Mark (White Russian), Richard C (umpire in much demand), Ian S (Andreivian Govt commanding the Dvimin Line) and Richard P (British military delegation to Tcherbevan).



Looking southwest from the Medieval city walls (sadly I can't remember the name of the city).



Looking west at Tcherbevan showing the large, modern flour mill and old English church.



Looking west along the Dvimin Line of Andreivian defences.



Terrain is almost exclusively from Richard Crawley and Richard Phillips most excellent collections, much of which is scratch built especially for Andreivia.  Most of the grey cobbled roads and trestle bridges in the shot above are mine, sourced as mdf kits from Ebay and dry-brushed grey.